Rough Notes on UWP and webRTC (Part 4–Adding some Unity and a little HoloLens)

Following up on my previous post, I wanted to take the very basic test code that I’d got working ‘reasonably’ on UWP on my desktop PC and see if I could move it to HoloLens running inside of a Unity application.The intention would be to preserve the very limited functionality that I have which goes … Continue reading Rough Notes on UWP and webRTC (Part 4–Adding some Unity and a little HoloLens)