Kinect for Windows V2 SDK: Treating Skeletal Data as a Sequence of Sequences

In experimenting with the Kinect for Windows V2 SDK, something that I keep returning to is trying to come up with a decent way of handling the scenarios where bodies enter/leave the sensor’s tracking. The SDK team has thought about this and made all the right bits to deal with it but I’ve found myself … Continue reading Kinect for Windows V2 SDK: Treating Skeletal Data as a Sequence of Sequences

Kinect for Windows V2 SDK: Hello (BodyIndex, Infra Red) World for the .NET WPF Developer

I’ve been writing these posts about my beginner’s experiments with the Kinect for Windows V2 SDK; Kinect for Windows V2 SDK- Jumping In… Kinect for Windows V2 SDK- Hello (Color) World Kinect for Windows V2 SDK- Hello (Skeletal) World for the Console Developer 😉 Kinect for Windows V2 SDK- Hello (Skeletal) World for the WPF … Continue reading Kinect for Windows V2 SDK: Hello (BodyIndex, Infra Red) World for the .NET WPF Developer