NB: The usual blog disclaimer for this site applies to posts around HoloLens. I am not on the HoloLens team. I have no details on HoloLens or Azure Mixed Reality other than what is on the public web and so what I post here is just from my own experience experimenting with pieces that are … Continue reading More Scene Understanding – “Put This on the Big Table”
Category: MRTKV2
More Scene Understanding – The Largest Table in the Room…
NB: The usual blog disclaimer for this site applies to posts around HoloLens. I am not on the HoloLens team. I have no details on HoloLens or Azure Mixed Reality other than what is on the public web and so what I post here is just from my own experience experimenting with pieces that are … Continue reading More Scene Understanding – The Largest Table in the Room…
Baby Steps with the Scene Understanding SDK
For a while, I've had my eye on this documentation page which explains the 'Scene Understanding SDK' for HoloLens 2. Scene Understanding SDK Overview While a HoloLens device has a rich understanding of the space around it, building a representation as a 3D mesh which the developer can query, sometimes you'd prefer a higher level … Continue reading Baby Steps with the Scene Understanding SDK