Simple Shared Holograms with Photon Networking (Part 1)

I’ve written a lot in the past about shared holograms and I’ve also written about Photon networking a couple of years ago; Experiments with Shared Holographic Experiences and Photon Unity Networking but I recently was working through this new tutorial around shared experiences with Photon; Multi-user Capabilities Tutorials and, while it’s great, it had me … Continue reading Simple Shared Holograms with Photon Networking (Part 1)

Rough Notes on Experiments with UWP APIs in the Unity Editor with C++/WinRT

This post is a bunch of rough notes around a discussion that I've been having with myself around working with UWP code in Unity when building mixed reality applications for HoloLens. To date, I've generally written the code which calls UWP APIs in .NET code and followed the usual practice around it but in recent … Continue reading Rough Notes on Experiments with UWP APIs in the Unity Editor with C++/WinRT