Rough Notes on Experiments with UWP APIs in the Unity Editor with C++/WinRT

This post is a bunch of rough notes around a discussion that I've been having with myself around working with UWP code in Unity when building mixed reality applications for HoloLens. To date, I've generally written the code which calls UWP APIs in .NET code and followed the usual practice around it but in recent … Continue reading Rough Notes on Experiments with UWP APIs in the Unity Editor with C++/WinRT

Windows 10 and the UWP via Objective-C: Rough Notes on the (preview) Windows Bridge for iOS

I need to start out by saying that I’m not an iOS developer. I don’t think I’ve even written ‘Hello World’. I also should say that I’m definitely not an Objective-C developer. I’ve never been there although I have spent a lot of years with C-like languages from C, through C++ and on into a … Continue reading Windows 10 and the UWP via Objective-C: Rough Notes on the (preview) Windows Bridge for iOS