This previous post had me thinking that the WPF application that I built across these posts;
Live Framework SDK – More Steps
Live Framework SDK – Having a Single MeshObject
would start to improve if I offered the opportunity to “invite others” to shared groups of photographs.
So, I re-worked the code. There were a couple of things that I came across whilst doing it;
- It’s a bit painful that you can’t do everything whilst created to the Local LOE. I wanted to write 100% of my code against the Local LOE but, because you can’t get a list of Contacts from the Local LOE right now it means that you have to connect to the Cloud LOE to get them. Additionally, as far as I could tell you also need to use the Cloud LOE to send a user an invitation to share a MeshObject. I don’t think you can do that with the Local LOE even if you already have gathered Contact information from the Cloud LOE. That was my finding, anyway.
- Mappings. I’m still not 100% sure about Mappings, MeshObjects, DataFeeds. What I think I know is that if I expect the DataFeeds for a MeshObject to show up on DeviceX then there needs to be a Mapping between that MeshObject and DeviceX. However, this became interesting for me when I invite user A to share MeshObject B. That MeshObject then shows up in their Mesh which means that I need some code to create Mappings for that MeshObject onto that user’s device whenever they first encounter that MeshObject on that device. Otherwise, data doesn’t show up ( I think ).
Having re-worked my code, I end up with an application that behaves a little like this.
I run it on two machines.
The left Window in the screenshots below is logged on to my laptop’s Local LOE as firstname.lastname@example.org whereas the right window is on a remote machine and is logged on to the Local LOE on that machine as email@example.com;
I can start off on the local machine by creating a photograph album;
and then adding a photograph to it;
Then, if I want to invite another user to my album then I need to authenticate with Windows Live ( to get my Contacts from the Cloud LOE );
and then I have a right mouse menu on an album that raises an “invitation” dialog box;
which raises a dialog box for me to choose who to invite;
and so I invite the other user. He then gets an email;
and follows the link to the Live Desktop;
in order to accept the invitation;
and then the application detects that new MeshObject for the 2nd user and that photograph album shows up for the 2nd user;
and that user can then go and add a photograph into that album;
and that shows up for the first user again;
and we’re syncing photographs quite nicely between the users here. Note the MyAlbums collection would also sync if the 2nd user was the same user as the first user ( if you see what I mean 🙂 ).
I’ve put the updated code here to share.
Naturally, it could be smarter about how it displays those “Other User’s Folders” and I’m sure there are bugs in it but it might help you with something that you’re doing.